VR (Virtual Reality) is the computer generated 3D simulation that can can be interacted with by a person by using a special electronic device.
It has got widespread use in the market. Some of them include:
VR headsets are used for gaming and generating a new world in which players interact with a unique environment
Companies such as GoPro, Samsung, Nokia, Ricoh and Nixon have already started rolling out VR products like the VR cameras. Even production companies like Fox Searchlight Studios and Skybound will produce films that are interactive with VR.
Education and Training:
In 1982, a Virtual Flight Simulator called the VCASS (Visually Coupled Airborne Systems Simulator) was developed for the Air Force. It even had a “Super Cockpit” consisting of responsive touch and display.
Medical personnel also train through VR for surgeries like laparoscopic cholecystectomy.
Certain VR’s like IrisVR allows users to convert design files created in CAD (Computer Aided Design) programs like SketchUp and Revit into files viewable with VR headsets like Oculus Rift and HTC Vive.
Retailers like Lowe’s, IKEA and WayFair have come up with VR technologies that enable users to get a look at how their product will look in their homes. Consumers can ‘turn’ the products getting a 360 degree view of them.
VR uses a device called the HMD (Head Mounted Display) which a person has to set up on his/her head. Let us see some significant HMD’s in the market right now:
HMD devices (Head Mounted Device):
Oculus Rift (Facebook):
Oculus Rist is developed by the Oculus VR, a division of Facebook Inc. It has got two models (Development Kits): DK1 in 2013 and DK2 in 2014.
It is a VR developed by Google for viewing apps and games in the 3D world. The Google cardboard can either be bought or made by anyone.
Developed by Microsoft, the HoloLens is the first self-contained, holographic computer, enabling you to engage with your digital content and interact with holograms in the world around you.
The Vive is developed by HTC and Valve Corporation. This headset is designed to utilize “room scale” technology to turn a room into 3D space via sensors, with the virtual world allowing the user to navigate naturally, with the ability to walk around and use motion-tracking handheld controllers to vividly manipulate objects.